Riot Games рассказала о планах по развитию киберспортивной сцены VALORANT
Riot Games рассказала о планах по развитию киберспортивной сцены VALORANT ⚡⚡⚡ Киберспортивные новости, аналитика, обзоры, репортажи на WePlay! Самые актуальные новости!
Riot Games Senior Director of Global Esports, Whalen “Magus” Rozelle revealed initial details regarding VALORANT esports. The developer hopes to see the esport develop naturally to fit the community’s needs.
Three pillars govern the structure of VALORANT esports, competitive integrity, accessibility, and authenticity. Together they will help grow an esport that will reward skill and teamwork, give all aspiring players an equal opportunity, and provide a unique experience that can’t be found elsewhere.
We know VALORANT has the makings of a global esport, but want to make sure we're building it right - and together.@RiotMagus talks first steps toward building the VALORANT esports ecosystem and our community tournament support: https://t.co/2b9Wk4zPNj pic.twitter.com/WGICR4XJsT— VALORANT (@PlayVALORANT) April 15, 2020
Riot looks forward to supporting third-party organizations in running tournaments for the game and has provided guidelines for these organizations to follow. The developer has already met with several esports organizations to share their plans and ideas for the game, which makes sense considering the way organizations like T1 and 100 Thieves are already taking the bull by the horns.
As part of our Authenticity principle, we want to let VALORANT grow naturally; we’re not looking to force anything too quickly without knowing what’s best for esports fans. As such, a primary focus early on will be forming partnerships with players, content creators, tournament organizers, and developers—unlocking them to help us to build this ecosystem.
VALORANT tournaments will fall under one of three tiers:
Small Tournaments: Community events with a maximum prize pool of $10,000.
Medium Tournaments: Esports organizations, influencers, middle-tier businesses, and brands, with a maximum prize pool of $50,000 per event.
Major Tournaments: Big esport leagues representing the global competitive ecosystem.
Riot’s VALORANT partnerships won’t only be with tournaments organizers and esport organizations, though. Players and content creators will also be a part of the developer’s focus to build the VALORANT ecosystem.
Judging by the ongoing closed beta, VALORANT shouldn’t have a shortage of willing partners, which could spur rapid growth for the budding new esport.