Dota Underlords – Герои и Характеристики

Июн 26 2019 19 min read

Dota Underlords – Герои и Характеристики ⚡⚡⚡ Игровые и киберспортивные новости, аналитика, обзоры, репортажи на WePlay! Самые актуальные новости!

Dota Underlords offers a huge diversity of “chess pieces,” which actually are well-known heroes taken straight from Dota 2. Seasoned players of Valve’s MOBA know exactly what to expect from these characters, although in Underlords, there’re a few nuances worth learning.

Whether you are a veteran Dota 2 player or a fresh newcomer, our thorough guide will be extremely useful for you. We’ve compiled all the existing specific stats and abilities regarding each hero, and we’ve divided the available characters into Tiers based on their in-game info.

In this guide, there’re many values represented by three numbers at once – like 5/10/15, for instance. These values differ based on the hero’s level. In Dota Underlords, you can upgrade each character from level 1 up to level 3 – we’ve covered this particular topic in the Basics guide.

In short, these triple values represent the exact numbers you’ll have on level 1 / level 2 / level 3 of hero’s progression. Bare this in mind while learning the stats listed below – and good luck winning in Dota Underlords!

The list of Tier One Dota Underlords heroes

 

Anti-MageAlliance 1 | Alliance 2 | HP RegenElusiveDemon Hunter0/0/0Health | Mana | Armour500/1000/2000100/100/1005/5/5DPS | Damage | AS42/83/167[45/55] / [90/110] / [190/220]1.2/1.2/1.2Range | Move Speed | Magic Resist1/1/1310/310/31010/20/30Ultimate Ability
Mana Break (Passive): Anti-Mage burns [30/60/90] of the opponent’s mana on each attack dealing 50% of the mana burned as damage on the target.AxeAlliance 1 | Alliance 2 | HP RegenBrawnyWarrior0/0/0Health | Mana | Armour700/1400/280050/50/505/5/5DPS | Damage | AS35/70/140[50/55] / [100/110] / [200/220]1.5/1.5/1.5Range | Move Speed | Magic Resist1/1/1295/295/2950/0/0Ultimate AbilityBerserker’s Call: Axe taunts enemy units 1 cell away forcing them to attack him. While Berserker’s Call is active, Axe gains [15/25/35] bonus armour. Cooldown: 10 seconds.BatriderAlliance 1 | Alliance 2 | HP RegenTrollKnight0/0/0Health | Mana | Armour500/1000/200020/20/205/5/5DPS | Damage | AS37/73/146[40/55] / [80/110] / [160/220]1.3/1.3/1.3Range | Move Speed | Magic Resist3/3/3290/290/2900/0/0Ultimate AbilitySticky Napalm: Batrider throws sticky oil coating the ground 2 cells away from point of impact. The oil adds [20/40/80] damage per stack to Batrider’s attacks and slows the movement and attack speed of enemies by 5%. Additional casts of Sticky Napalm continue to increase damage and slow percentages, up to 10 stacks. Cooldown: 2 seconds.BloodseekerAlliance 1 | Alliance 2 | HP RegenHumanAssassin0/0/0Health | Mana | Armour500/1000/2000100/100/1005/5/5DPS | Damage | AS29/65/103[40/60] / [100/120] / [160/190]1.7/1.7/1.7Range | Move Speed | Magic Resist1/1/1850/850/85020/20/20Ultimate AbilityBloodrage (Passive): Every second Bloodseeker takes damage equal to 7% of his maximum health. For every % of health missing, he gains 5% attack speed. On a kill, he regains 35% of his maximum health.Bounty HunterAlliance 1 | Alliance 2 | HP RegenScrappyAssassin0/0/0Health | Mana | Armour550/1100/2200100/100/1005/5/5DPS | Damage | AS52/105/210[45/60] / [90/120] / [180/240]1/1/1Range | Move Speed | Magic Resist1/1/1315/315/3150/0/0Ultimate AbilityShuriken Toss: Bounty Hunter hurls a deadly shuriken at an enemy unit dealing [300/500/700] damage and mini-stunning the target. Cooldown: 5 seconds.ClockwerkAlliance 1 | Alliance 2 | HP RegenScrappyInventor0/0/0Health | Mana | Armour700/1400/2800100/100/1005/7/9DPS | Damage | AS36/71/143[45/55] / [90/110] / [180/220]1.4/1.4/1.4Range | Move Speed | Magic Resist1/1/1310/310/3100/0/0Ultimate AbilityBattery Assault: Clockwerk discharges high-powered shrapnel at random enemy units 1 cell away for 5 seconds dealing [50/75/100] magical damage and mini-stunning them. Cooldown: 12/10/8 seconds.Drow RangerAlliance 1 | Alliance 2 | HP RegenHeartlessHunter0/0/0Health | Mana | Armour400/800/1600100/100/1005/5/5DPS | Damage | AS37/73/146[45/50] / [90/100] / [180/200]1.3/1.3/1.3Range | Move Speed | Magic Resist4/4/4285/285/2850/0/0Ultimate AbilityPrecision Aura (Passive): Drow Ranger adds a [20/30/40]% bonus to attack speed and damage to all allies 1 cell away.EnchantressAlliance 1 | Alliance 2 | HP RegenSavageDruid0/0/0Health | Mana | Armour400/800/1500100/100/1005/5/5DPS | Damage | AS43/80/153[60/70] / [110/130] / [210/250]1.5/1.5/1.5Range | Move Speed | Magic Resist2/2/2315/315/3150/0/0Ultimate AbilityNature’s Attendants: Enchantress summons a cloud of [3/5/7] wisps that heal all allies up to 4 cells away. For 11 seconds, allies heal 25 health every 1.5 seconds. Cooldown: 15 seconds.Ogre Magi
Alliance 1 | Alliance 2 | HP RegenBlood-BoundMage0/0/0Health | Mana | Armour800/1600/3000100/100/1005/5/5DPS | Damage | AS43/86/171[55/65] / [110/130] / [220/260]1.4/1.4/1.4Range | Move Speed | Magic Resist1/1/1290/290/2900/0/0Ultimate AbilityBloodlust: Ogre Magi incites a frenzy in a friendly unit increasing its movement speed by [8/10/12]% and attack speed by [30/40/50]%. If cast on Ogre Magi himself, the attack speed bonus is [30/50/70]% instead. Cooldown: 5 seconds.Shadow ShamanAlliance 1 | Alliance 2 | HP RegenTrollShaman0/0/0Health | Mana | Armour550/1100/2200100/100/1005/5/5DPS | Damage | AS28/56/112[40/50] / [80/100] / [160/200]1.6/1.6/1.6Range | Move Speed | Magic Resist3/3/3285/285/2850/0/0Ultimate AbilityHex: Shadow Shaman transforms an enemy unit into a harmless creature disabling their attacks and abilities for [4/6/8] seconds. Cooldown: 10 seconds.TinkerAlliance 1 | Alliance 2 | HP RegenScrappyInventor0/0/0Health | Mana | Armour500/1000/2000100/100/10010/10/10DPS | Damage | AS30/60/120[40/50] / [80/100] / [160/200]1.5/1.5/1.5Range | Move Speed | Magic Resist4/4/4290/290/2900/0/0Ultimate AbilityHeat-Seeking Missile: Tinker fires a salvo of rockets at 3 random enemies dealing [250/350/450] damage on impact. Cooldown: 8/6/4 seconds.TinyAlliance 1 | Alliance 2 | HP RegenPrimordialWarrior0/0/0Health | Mana | Armour650/1300/2600100/100/1005/5/5DPS | Damage | AS42/84/168[60/100] / [120/200] / [240/400]1.9/1.9/1.9Range | Move Speed | Magic Resist1/1/1290/290/2900/0/0Ultimate AbilityToss: Tiny picks up a random adjacent enemy and launches it at the farthest enemy target. At impact, the target deals [100/200/300] damage to all enemies 1 cell away and stuns them for [1.5/2/2.5] seconds. Cooldown: 10/8/6 seconds.TuskAlliance 1 | Alliance 2 | HP RegenSavageWarrior0/0/0Health | Mana | Armour650/1300/2600100/100/1005/5/5DPS | Damage | AS44/88/175[50/55] / [100/110] / [200/220]1.2/1.2/1.2Range | Move Speed | Magic Resist1/1/1300/300/3000/0/0Ultimate AbilityWalrus Punch!: Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. Upon landing, the victim is slowed by 40%. Cooldown: 7 seconds.WarlockAlliance 1 | Alliance 2 | HP RegenBlood-BoundWarlock0/0/0Health | Mana | Armour650/1450/2850100/100/1000/0/0DPS | Damage | AS29/59/112[40/60] / [80/120] / [160/220]1.7/1.7/1.7Range | Move Speed | Magic Resist4/4/4290/290/2900/0/0Ultimate AbilityShadow Word: Warlock whispers an incantation restoring [75/150/200] health to a friendly unit or damaging an enemy unit for [100/150/200], every second for 6 seconds. Cooldown: 20 seconds.

The list of Tier Two Dota Underlords heroes

 

Beastmaster
Alliance 1 | Alliance 2 | HP RegenBrawny
Hunter
0/0/0Health | Mana | Armour600/1200/2400
100/100/1005/5/5DPS | Damage | AS59/118/236
[60/70] / [120/140] / [240/280]
1.1/1.1/1.1
Range | Move Speed | Magic Resist1/1/1305/305/305
0/0/0
Ultimate Ability
Wild Axes: Beastmaster send his axes flying and calls them home again slicing through enemy units along their path for [60/100/140] damage. Each axe can hit an enemy once and amplifies subsequent damage from Beastmaster by [10/20/30]%. Cooldown: 7 seconds
Chaos Knight
Alliance 1 | Alliance 2 | HP RegenDemon
Knight
0/0/0Health | Mana | Armour750/1500/3000
100/100/1005/5/5DPS | Damage | AS58/115/231
[40/110] / [80/220] / [160/440]
1.3/1.3/1.3
Range | Move Speed | Magic Resist1/1/1320/320/320
0/0/0
Ultimate Ability
Chaos Bolt: Chaos Knight throws a mysterious bolt of energy that stuns an enemy unit for a random duration as well as dealing a random amount of damage. Cooldown: 5 seconds.
Crystal Maiden
Alliance 1 | Alliance 2 | HP RegenHuman
Mage
0/0/0Health | Mana | Armour450/900/1800
100/100/1005/5/5DPS | Damage | AS25/50/100
[40/45] / [80/90] / [160/180]
1.7/1.7/1.7
Range | Move Speed | Magic Resist4/4/4
275/275/275
0/0/0
Ultimate Ability
Arcane Aura (Passive): Every 2 seconds, Crystal Maiden grants [8/14/20] mana to all friendly units.
Juggernaut
Alliance 1 | Alliance 2 | HP RegenBrawny
Warrior
0/0/0Health | Mana | Armour600/1200/2400
100/100/1005/5/5DPS | Damage | AS61/123/245
[65/70] / [130/140] / [260/280]
1.1/1.1/1.1
Range | Move Speed | Magic Resist1/1/1300/300/300
0/0/0
Ultimate Ability
Blade Fury: Juggernaut spins with his blade rendering him immune to magic and dealing [50/100/150] damage per second to enemy units 1 cell away for 5 seconds. Cooldown: 12 seconds.
Luna
Alliance 1 | Alliance 2 | HP RegenElusiveKnight
0/0/0Health | Mana | Armour500/1000/2000100/100/1005/5/5DPS | Damage | AS42/85/169
[50/60] / [100/120] / [200/240]
1.3/1.3/1.3
Range | Move Speed | Magic Resist3/3/3
325/325/325
0/0/0
Ultimate Ability
Moon Glaives (Passive): Luna’s glaives bounce between enemies 2 cells away. Glaives deal 30% less damage with each bounce.
Morphling
Alliance 1 | Alliance 2 | HP RegenPrimordial
Assassin
0/0/0Health | Mana | Armour500/1000/2000100/100/1005/5/5DPS | Damage | AS40/81/162
[45/60] / [90/120] / [180/240]
1.3/1.3/1.3
Range | Move Speed | Magic Resist3/3/3
280/280/280
0/0/0
Ultimate Ability
Waveform: Morphling dissolves into liquid and surges forward damaging enemy units in this path for [150/250/350] damage. Morphling is invulnerable during Waveform. Cooldown: 10/8/6 seconds.
Nature’s Prophet
Alliance 1 | Alliance 2 | HP RegenElusiveDruid
0/0/0Health | Mana | Armour500/1000/200050/50/50
0/0/0
DPS | Damage | AS34/68/136
[45/50] / [90/100] / [180/200]
1.4/1.4/1.4
Range | Move Speed | Magic Resist3/3/3
290/290/290
0/0/0
Ultimate Ability
Nature’s Call: Nature’s Prophet summons a Treant from the edge of the board. This Treant is considered a druid. Cooldown: 6 seconds.
Puck
Alliance 1 | Alliance 2/3 | HP RegenElusiveDragon / Mage
0/0/0Health | Mana | Armour450/900/1800
100/100/1005/5/5DPS | Damage | AS26/53/106
[40/50] / [80/100] / [160/200]
1.7/1.7/1.7
Range | Move Speed | Magic Resist3/3/3
290/290/290
0/0/0
Ultimate Ability
Illusory Orb: Puck launches a magic orb that floats in a straight path damaging enemy units along the way for [150/200/250] damage. Cooldown: 5/4/3 seconds.
Pudge
Alliance 1 | Alliance 2 | HP RegenHeartless
Warrior
0/0/0Health | Mana | Armour1000/2500/5500
100/100/1005/5/5DPS | Damage | AS29/59/88
[45/55] / [90/110] / [135/165]
1.7/1.7/1.7
Range | Move Speed | Magic Resist1/1/1280/280/280
5/5/5
Ultimate Ability
Meat Hook: Pudge launches a bloody hook towards his farthest enemy dragging the victim back and dealing [150/220/290] damage. Pudge and allies 1 cell away will direct their attacks to the victim until it dies. Cooldown: 10 seconds.
Queen of Pain
Alliance 1 | Alliance 2 | HP RegenDemon
Assassin
0/0/0Health | Mana | Armour550/1100/2200
100/100/1000/0/0
DPS | Damage | AS48/96/192
[55/60] / [110/120] / [220/240]
1.2/1.2/1.2Range | Move Speed | Magic Resist3/3/3
290/290/290
0/0/0
Ultimate Ability
Scream of Pain: The Queen of Pain lets loose a piercing scream around her damaging all enemies up to 3 cells away for [200/300/400] damage. Cooldown: 6 seconds.
Slardar
Alliance 1 | Alliance 2 | HP RegenScaled
Warrior
0/0/0Health | Mana | Armour650/1300/2600
75/75/75
5/5/5DPS | Damage | AS71/142/283
[70/100] / [140/200] / [280/400]
1.2/1.2/1.2Range | Move Speed | Magic Resist1/1/1290/290/290
0/0/0
Ultimate Ability
Corrosive Haze: Slardar reduces enemy armour by [-15/-30/-45] for 20 seconds. Cooldown: 3 seconds.
Timbersaw
Alliance 1 | Alliance 2 | HP RegenScrappy
Inventor
0/0/0Health | Mana | Armour800/1600/3200
100/100/1006/8/10
DPS | Damage | AS41/82/164
[55/60] / [110/120] / [220/240]
1.4/1.4/1.4
Range | Move Speed | Magic Resist1/1/1290/290/290
0/0/0
Ultimate Ability
Whirling Death: The sharp edges of Timbersaw’s suit of armour whirl about damaging enemies up to 2 cells away for [150/200/250] damage. Cooldown: 6/5/4 seconds.
Treant Protector
Alliance 1 | Alliance 2 | HP RegenElusiveDruid
0/0/0Health | Mana | Armour650/1300/2300
100/100/1005/5/5DPS | Damage | AS38/75/150
[60/90] / [120/180] / [240/360]
2/2/2
Range | Move Speed | Magic Resist1/1/1270/270/270
0/0/0
Ultimate Ability
Leech Seed: Treant Protector plants a life-sapping seed in an enemy unit draining its health by [60/90/120] every 1.5 seconds while simultaneously slowing its attack and movement speed by 50%. The seed heals friendly units up to 3 cells away from the target. Lasts 5 seconds. Cooldown: 7 seconds.
Witch Doctor
Alliance 1 | Alliance 2 | HP RegenTroll
Warlock
0/0/0Health | Mana | Armour550/1100/2200
100/100/1005/5/5DPS | Damage | AS32/64/129
[40/50] / [80/100] / [160/200]
1.4/1.4/1.4
Range | Move Speed | Magic Resist3/3/3
300/300/300
0/0/0
Ultimate Ability
Paralyzing Cask: Witch Doctor throws a cask of paralyzing powder that bounces [5/7/9] times between enemy units stunning and dealing [50/75/100] damage to those it hits. Cooldown: 10 seconds.

The list of Tier Three Dota Underlords heroes

 

Abaddon
Alliance 1 | Alliance 2 | HP RegenHeartless
Knight
0/0/0Health | Mana | Armour750/1500/3000
100/100/10010/10/10
DPS | Damage | AS38/77/154
[45/55] / [90/110] / [180/220]1.3/1.3/1.3
Range | Move Speed | Magic Resist1/1/1325/325/325
0/0/0Ultimate Ability
Aphotic Shield: Abaddon protects a friendly unit with a shield that absorbs [100/150/200] damage for 10 seconds. When the shield is destroyed, it bursts and deals [100/150/200] damage to enemies up to 2 cells away. Removes certain types of negative buffs and stuns on cast. Cooldown: 12 seconds.
Arc Warden
Alliance 1 | Alliance 2 | HP RegenPrimordial
Shaman
0/0/0Health | Mana | Armour600/1100/2200
100/100/1005/5/5DPS | Damage | AS47/94/159
[75/85] / [150/170] / [250/290]
1.7/1.7/1.7
Range | Move Speed | Magic Resist4/4/4280/280/280
5/5/5
Ultimate Ability
Tempest Double: Arc Warden creates a copy of himself. The duplicate can use all of Arc Warden’s current items and spells and has separate cooldowns but generates -50% mana from outgoing attacks, and no mana upon receiving damage. Cooldown: 60 seconds.
Lina
Alliance 1 | Alliance 2 | HP RegenHuman
Mage
0/0/0Health | Mana | Armour550/1100/2200
100/100/1005/5/5DPS | Damage | AS33/66/131
[50/55] / [100/110] / [200/220]
1.6/1.6/1.6
Range | Move Speed | Magic Resist4/4/4
290/290/290
0/0/0
Ultimate Ability
Lagune Blade: Lina unleashes a bolt of lightning dealing [500/750/1000] damage to a single unit. Cooldown: 10/8/6 seconds.
Lycan
Alliance 1 | Alliance 2/3 | HP RegenHuman
Savage / Warrior
0/0/0Health | Mana | Armour750/1500/3000
100/100/1005/5/5DPS | Damage | AS50/100/200
[50/60] / [100/120] / [200/240]1.1/1.1/1.1
Range | Move Speed | Magic Resist1/1/1315/315/315
0/0/0
Ultimate Ability
Summon Wolves: Lycan summons two wolves to fight alongside him. Lycan then transforms and gains [30/40/50]% to his max health, his movement speed is boosted to 60 and gains 40% chance to critically attack for [150/175/200]% bonus damage. Cooldown: 60 seconds.
Omniknight
Alliance 1 | Alliance 2 | HP RegenHumanKnight
0/0/0Health | Mana | Armour700/1400/2800
100/100/10010/10/10
DPS | Damage | AS39/79/157
[50/60] / [100/120] / [200/240]
1.4/1.4/1.4Range | Move Speed | Magic Resist1/1/1300/300/300
0/0/0
Ultimate Ability
Purification: Omniknight instantly heals a friendly unit for [200/300/400] and damages all enemy units 1 cell away. Cooldown: 10 seconds.
Phantom Assassin
Alliance 1 | Alliance 2 | HP RegenElusiveAssassin
0/0/0Health | Mana | Armour550/1100/2200
100/100/1005/5/5DPS | Damage | AS67/133/267
[70/90] / [140/180] / [280/360]1.2/1.2/1.2
Range | Move Speed | Magic Resist1/1/1305/305/3050/0/0
Ultimate Ability
Coup de Grace (Passive): Phantom Assassin has a 10% chance of delivering a devastating [300/450/600]% critical strike to enemy units.
Razor
Alliance 1 | Alliance 2 | HP RegenPrimordial
Mage0/0/0Health | Mana | Armour750/1500/3000
100/100/1005/5/5DPS | Damage | AS50/100/200
[50/60] / [100/120] / [200/240]
1.1/1.1/1.1
Range | Move Speed | Magic Resist3/3/3
285/285/2850/0/0
Ultimate Ability
Plasma Field: Razor releases a ring of plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing up to [100/175/250] damage to enemy units up to 3 cells away. Damage and slow increases with distance from Razor. The Plasma Field hit each unit twice, once in each direction.
Sand King
Alliance 1 | Alliance 2 | HP RegenSavage
Assassin5/5/5
Health | Mana | Armour550/1100/2200100/100/10010/10/10
DPS | Damage | AS38/75/150
[45/60] / [90/120] / [180/240]
1.4/1.4/1.4Range | Move Speed | Magic Resist1/1/1290/290/290
0/0/0Ultimate Abilities
Burrowstrike: Sand King burrows into the ground and tunnels forward, hitting enemies for [150/250/350] damage and stunning them for 2 seconds. Applies a stack of Caustic Finale to all enemies hit. Cooldown: 12/10/8 seconds.
Caustic Finale (Passive): Whenever Sand King hits an enemy he reduces his targets’ attack speed for 3 seconds. If a target dies while Caustic Finale is active it will explode, damaging its allies 1 cell away.
Shadow Fiend
Alliance 1 | Alliance 2 | HP RegenDemon
Warlock
0/0/0Health | Mana | Armour450/900/1800
100/100/1005/5/5DPS | Damage | AS68/136/273
[70/80] / [140/160] / [280/320]
1.1/1.1/1.1
Range | Move Speed | Magic Resist4/4/4305/305/305
0/0/0Ultimate Ability
Requiem of Souls: Shadow Fiend channels the souls of the damned and unleashes demonic energy all around him, dealing [100/175/250] damage to anyone caught in the blast. Cooldown: 20 seconds.
Slark
Alliance 1 | Alliance 2 | HP RegenScaled
Assassin5/5/5
Health | Mana | Armour500/1000/2000100/100/1005/5/5DPS | Damage | AS55/102/208
[50/60] / [72/92] / [105/145]
1/0.8/0.6
Range | Move Speed | Magic Resist1/1/1300/300/300
0/0/0
Ultimate Ability
Essence Shift (Passive): Every attack by Slark lowers his target’s damage by [3/4/5] and attack speed by [3/5/7]. Slark’s damage and attack speed are increased by the same amount drained from his target.
Sniper
Alliance 1 | Alliance 2 | HP RegenDeadeye
Hunter
0/0/0Health | Mana | Armour450/900/1800
100/100/1005/5/5DPS | Damage | AS86/122/216
[125/150] / [180/210] / [330/360]
1.6/1.6/1.6
Range | Move Speed | Magic Resist7/7/7
285/285/285
0/0/0
Ultimate Ability
Assassinate: Sniper takes aim at an enemy unit for 2 seconds, then fires a devastating shot that deals [1000/2000/3000] damage and mini-stuns the target. Cooldown: 10 seconds.
Terrorblade
Alliance 1 | Alliance 2 | HP RegenDemon
Demon Hunter0/0/0Health | Mana | Armour650/1300/2600
100/100/1005/5/5DPS | Damage | AS39/79/157
[45/65] / [90/130] / [180/260]
1.4/1.4/1.4
Range | Move Speed | Magic Resist1/1/1310/310/31010/20/30Ultimate Ability
Metamorphosis: Terrorblade transforms into a powerful demon gaining a ranged attack of 4 cells as well as [50/100/200]% bonus to damage and attack speed. Terrorblade also exchanges health values with another ally when this ability starts.
Venomancer
Alliance 1 | Alliance 2 | HP RegenWarlock
Warlock
0/0/0Health | Mana | Armour500/1000/2000100/100/1000/0/0
DPS | Damage | AS46/92/183
[50/60] / [100/120] / [200/240]
1.2/1.2/1.2Range | Move Speed | Magic Resist3/3/3
275/275/275
20/20/20Ultimate Ability
Plague Ward: Venomancer summons a Plague Ward to fight alongside him. Cooldown: 5 seconds.
Viper
Alliance 1 | Alliance 2 | HP RegenDragon
Assassin
0/0/0Health | Mana | Armour550/1100/2200
100/100/1005/5/5DPS | Damage | AS55/110/195
[50/60] / [100/120] / [150/240]
1/1/1
Range | Move Speed | Magic Resist3/3/3
275/275/275
20/20/20
Ultimate Ability
Viper Strike: Viper’s acidic venom slows an enemy unit’s movement and attack speed by [-40/-60/-80]% while also dealing [150/250/350] poison damage over time. The slowing effect fades over the duration of the poison. Cooldown: 3 seconds.
Wind Ranger
Alliance 1 | Alliance 2 | HP RegenElusiveHunter0/0/0Health | Mana | Armour550/1100/2200
100/100/1005/5/5DPS | Damage | AS69/139/278
[60/65] / [120/130] / [240/260]
0.9/0.9/0.9
Range | Move Speed | Magic Resist4/4/4
290/290/290
0/0/0Ultimate Ability
Powershot: Windranger charges her bow for up to 1.5 seconds for a single powerful shot dealing up to [400/600/800] damage. For each enemy that Powershot hits, its damage is reduced by 0.1%. Cooldown: 10 seconds.

The list of Tier Four Dota Underlords heroes

 

Alchemist
Alliance 1 | Alliance 2 | HP RegenScrappy
Warlock
1/2/4Health | Mana | Armour1000/2000/4000
100/100/1005/5/5DPS | Damage | AS60/120/240
[50/70] / [100/140] / [200/280]1/1/1
Range | Move Speed | Magic Resist1/1/1305/305/3050/0/0
Ultimate Ability
Acid Spray: Alchemist sprays high-pressure acid affecting enemies up to 3 cells away from the target. Enemy units who step across the contaminated terrain take [15/25/35] damage per second and have their armour reduced by [-5/-8/-11]. Cooldown: 10 seconds.
Disruptor
Alliance 1 | Alliance 2 | HP RegenBrawny
Shaman
0/0/0Health | Mana | Armour700/1400/2800
100/100/1005/5/5DPS | Damage | AS32/63/127
[45/50] / [90/100] / [180/200]
1.5/1.5/1.5
Range | Move Speed | Magic Resist4/4/4310/310/3100/0/0
Ultimate Ability
Static Storm: Disruptor creates a damaging static storm that also silences all enemy units up to 2 cells away from his target for [3/4/5] seconds. The damage starts off weak but ramps up in power until reaching its maximum damage of [100/150/200]. Cooldown: 15/12/9 seconds.
Doom
Alliance 1 | Alliance 2 | HP RegenDemon
Warrior
0/0/0Health | Mana | Armour1050/2100/4200100/100/1005/5/5DPS | Damage | AS88/177/354
[110/120] / [220/240] / [440/480]1.3/1.3/1.3
Range | Move Speed | Magic Resist1/1/1285/285/2850/0/0
Ultimate Ability
Doom: Doom invokes a powerful curse that prevents an enemy from casting spells or using items while also taking [60/90/120] damage per second. Lasts 20 seconds. Cooldown: 10 seconds.
Dragon Knight
Alliance 1 | Alliance 2/3 | HP RegenHumanDragon / Knight
0/0/0Health | Mana | Armour800/1600/3200
100/100/10010/10/10
DPS | Damage | AS46/92/183
[50/60] / [100/120] / [200/240]
1.2/1.2/1.2Range | Move Speed | Magic Resist1/1/1295/295/295
0/0/0
Ultimate Ability
Elder Dragon Form: Dragon Knight takes the form of one of three powerful elder dragons increasing his movement speed by 30% and granting him new powers. Cooldown: 60 seconds.
Green Dragon: Attacks deal 30 poison damage per second for 5 seconds.
Red Dragon: Attacks damage all enemy units 1 cell away from his target for 50% damage, with Corrosive Breath added to the targets.
Blue Dragon: Slows movement speed by 30% and attack speed by 30% of enemy units 1 cell away for 3 seconds, with Corrosive Breath added to targets.
Keeper of the Light
Alliance 1 | Alliance 2 | HP RegenHuman
Mage0/0/0Health | Mana | Armour650/1300/2600100/100/1005/5/5DPS | Damage | AS25/50/100[40/45] / [80/90] / [160/180]
1.7/1.7/1.7
Range | Move Speed | Magic Resist4/4/4
330/330/330
0/0/0
Ultimate Ability
Illuminate: The Keeper of the Light channels energy building power the longer it’s channelled. Once released, a wave is sent forth that deals [150/200/250] damage per second channelled. Cooldown: 10/8/6 seconds.
Kunkka
Alliance 1 | Alliance 2 | HP RegenHuman
Warrior
0/0/0Health | Mana | Armour950/1900/3800
100/100/10010/10/10
DPS | Damage | AS59/118/236
[75/90] / [150/180] / [300/360]
1.4/1.4/1.4
Range | Move Speed | Magic Resist1/1/1300/300/300
0/0/0
Ultimate Ability
Ghostship: Kunkka summons a ghostly ship that sails through the battle before smashing apart dealing [150/250/350] damage and stunning all enemies up to [2/3/4] cells away from the wreckage for [1.4/1.7/2.0] seconds. Cooldown: 10 seconds.
Lone Druid
Alliance 1 | Alliance 2 | HP RegenSavage
Druid
0/0/0Health | Mana | Armour800/1600/3000
100/100/1000/0/0
DPS | Damage | AS42/85/169
[50/60] / [100/120] / [200/240]
1.3/1.3/1.3
Range | Move Speed | Magic Resist3/3/3
325/325/325
20/20/20
Ultimate Ability
Summon Spirit Bear: Summons a powerful Spirit Bear companion. Cooldown: 60 seconds.
Medusa
Alliance 1 | Alliance 2 | HP RegenScaled
Hunter
0/0/0Health | Mana | Armour850/1700/3300100/100/1005/5/5DPS | Damage | AS55/110/220
[50/60] / [100/120] / [200/240]
1/1/1
Range | Move Speed | Magic Resist4/4/4
275/275/275
10/10/10
Ultimate Ability
Stone Gaze: Any enemy unit up to 4 cells away looking at Medusa will have their movement and attack speed slowed by 30%. If 2 seconds of the total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage. Cooldown: 20 seconds.
Mirana
Alliance 1 | Alliance 2 | HP RegenElusiveHunter0/0/0Health | Mana | Armour750/1500/3000
100/100/1005/5/5DPS | Damage | AS60/120/240
[55/65] / [100/130] / [220/260]
1/1/1
Range | Move Speed | Magic Resist4/4/4
310/310/3100/0/0
Ultimate Ability
Sacred Arrow: Mirana fires a long-range arrow with deadly precision stunning her target for [3/5/7] seconds and dealing [400/800/1800] damage. Cooldown: 8 seconds.
Necrophos
Alliance 1 | Alliance 2 | HP RegenHeartless
Warlock
0/0/0Health | Mana | Armour850/1700/3400
100/100/1005/5/5DPS | Damage | AS46/92/183
[50/60] / [100/120] / [200/240]
1.2/1.2/1.2Range | Move Speed | Magic Resist3/3/3
280/280/280
0/0/0
Ultimate Ability
Death Pulse: Necrophos releases a wave of death around him affecting enemy and friendly units up to 3 cells away. Death Pulse deals [100/150/200] damage to enemies and heals allies.
Templar Assassin
Alliance 1 | Alliance 2 | HP RegenElusiveAssassin
0/0/0Health | Mana | Armour750/1500/3000100/100/1005/5/5DPS | Damage | AS83/167/333
[90/110] / [180/220] / [360/440]1.2/1.2/1.2Range | Move Speed | Magic Resist3/3/3
305/305/305
0/0/0
Ultimate Ability
Refraction: Templar Assassin becomes elusive avoiding damage and gaining [40/60/80]% bonus to her damage. The damage and avoidance effects are separate and have [4/6/8] instances each. Cooldown: 6 seconds.
Troll Warlord
Alliance 1 | Alliance 2 | HP RegenTroll
Warrior
0/0/0Health | Mana | Armour900/1800/3600
100/100/1005/5/5DPS | Damage | AS86/173/345
[90/100] / [180/200] / [360/400]
1.1/1.1/1.1
Range | Move Speed | Magic Resist3/3/3
290/290/290
0/0/0
Ultimate Ability
Fervor (Passive): Troll Warlord rains blow after blow gaining [15/20/25]% bonus increased attack speed per stack. If Troll changes targets, the stacks drop to zero. This effect can only stack up to [6/9/12] times.

The list of Tier Five Dota Underlords heroes

 

Enigma
Alliance 1 | Alliance 2 | HP RegenPrimordial
Warlock
5/5/5
Health | Mana | Armour1000/2000/4000
100/100/1005/5/5DPS | Damage | AS33/67/133
[45/55] / [90/110] / [180/220]
1.5/1.5/1.5
Range | Move Speed | Magic Resist3/3/3
290/290/290
40/40/40
Ultimate Ability
Midnight Pulse: Enigma steeps an area in dark resonance dealing [5/7/9]% of an enemy’s max health for 10 seconds to all enemy units up to [2/3/4] cells away from the target. Cooldown: 20 seconds.
Gyrocopter
Alliance 1 | Alliance 2 | HP RegenDeadeye
Inventor
0/0/0Health | Mana | Armour900/1800/3600
100/100/10015/15/15
DPS | Damage | AS86/172/344
[75/80] / [150/160] / [300/320]
0.9/0.9/0.9
Range | Move Speed | Magic Resist6/6/6
315/315/315
0/0/0
Ultimate Ability
Call Down: Gyrocopter launches a missile strike hitting all enemies up to 3 cells away from point of impact. Two missiles arrive in succession, the first dealing [200/300/400] damage and 30% slow for 2 seconds; the final one deals [200/300/400] damage and 6% slow for 4 seconds. Cooldown: 10 seconds.
Lich
Alliance 1 | Alliance 2 | HP RegenHeartless
Mage
5/5/5
Health | Mana | Armour850/1700/3400
100/100/1005/5/5DPS | Damage | AS28/57/133
[40/45] / [80/90] / [160/180]
1.5/1.5/1.5
Range | Move Speed | Magic Resist3/3/3
295/295/295
20/20/20
Ultimate Ability
Chain Frost: Lich releases an orb of frost that bounces between nearby enemy units up to [6/9/12] times slowing their attack and movement speed by 65% for 2.5 seconds and dealing [200/300/400] damage each time it hits. Cooldown: 10/8/6 seconds.
Techies
Alliance 1 | Alliance 2 | HP RegenScrappy
Inventor
5/5/5
Health | Mana | Armour1000/2000/4000
100/100/10010/10/10
DPS | Damage | AS33/67/133
[45/55] / [90/110] / [180/220]
1.5/1.5/1.5
Range | Move Speed | Magic Resist4/4/4
310/310/3100/0/0
Ultimate Ability
Remote Mines: The gang plants an explosive that detonates after 3 second and deals [700/1100/1500] damage to targets 4 cells away. Does half-damage to enemies half the max distance away. Cooldown: 10 seconds.
Tidehunter
Alliance 1 | Alliance 2 | HP RegenScaled
Hunter5/5/5
Health | Mana | Armour950/1900/3800
100/100/1005/5/5DPS | Damage | AS25/50/100
[45/55] / [90/110] / [180/220]
2/2/2
Range | Move Speed | Magic Resist1/1/1300/300/300
0/0/0
Ultimate Ability
Tidehunter slams the ground causing tentacles to erupt in all directions, dealing [150/250/350] damage and stunning all enemy units [2/3/4] cells away for [2/2.5/3] seconds. Cooldown: 30 seconds.

 


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