The world of Cyberpunk 2077 is dense and saturated

The world of Cyberpunk 2077 is dense and saturated ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
GamesRadar+ has recently spoken to Richard Borzymowski, the producer of Cyberpunk 2077 at CDPR, about the world of the game and its content. Although the area itself would be a bit smaller than the map of The Witcher 3, it has a lot more to offer since it is a single city with tons of possible encounters – unlike the aforementioned triquel about Geralt where the urban areas were surrounded by vast rural territories mostly filled with roads and forests.
According to Richard Borzymowski, the density of the content allocating in Cyberpunk 2077 is almost incomparable to The Witcher 3. But if you were to compare the two games, in Cyberpunk, it feels like the countryside has been deliberately deleted and all of the interesting content has been put together into a seamless experience. The events of the newest game take place in Night City, which is being referred to as a proper protagonist by the developers. It simply has to give an impression of a living and thriving world, so the task was to enrich it with density, sustainability, and believable life.
Moreover, verticality is another feature widely utilized in Cyberpunk 2077 to make Night City even more packed with entertaining content, so there’re multiple levels on top of each other, which you can explore and enjoy. The overall picture most likely rules out the possibility to go beyond the borders of the City, but it’s a fair assumption that the outside is not that much attractive.
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