Teamfight Tactics patch 9.22 notes
Teamfight Tactics patch 9.22 notes ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
Rise of the Elements makes its way to Teamfight Tactics, bringing with it a brand new Elemental Hex system. Other additions include new Abilities, Champions, Classes, and Origins. The number of each Champion in the game has also be decreased to make it even harder to use forced team compositions and bring victory in a variety of ways.
Here’s the patch notes:
The game board size has been increased to 4 rows of 7 hexes, with player damage evened out to 2/3/4/5/6/7 from 3/3/3/4/5/6. Summoned units also don’t deal player damage on their own but count as if their Summoner was alive if at least one of them survives the round.
Level 8 Champion drop chances per Tier is now 15/20/35/24/6 and Little Legends will no longer collide with opponents once you pick a Champion from the carousel.
Ranked mode is off during patch 9.22, but will return with patch 9.23. Placing 5th or lower will never reward LP while placing 4th and above will never deduct LP. Challenger and Grand Master slots in many regions have been decreased to ensure there's an appropriate distribution of players.
China, Korea, and Vietnam are now 300 Challengers and 700 Grand Masters.
EU West and North America are now 200 Challengers and 500 Grand Masters.
The remaining regions are now 50 Challengers and 100 Grand Masters.
Champion Pool Changes
The number of each Champion in the pool has been reduced to:
Tier 1 - 29
Tier 2 - 22
Tier 3 - 16
Tier 4 - 12
Tier 5 - 10
Mana generated from taking damage has been reduced by 15%. Other changes include:
1 Star Champions receive 8 Mana per attack.
2 Star champions receive 10 Mana per attack.
3 Star champions receive 12 Mana per attack.
The following recipe changes have been made:
Ruunan’s Hurricane = Negatron Cloak + Recurve Bow
Inferno’s Cinder = Spatula + Needlessly Large Rod
Mage’s Cap = Spatula + Tear of the Goddess
Warden’s Mail = Spatula + Chain Vest
Talisman of Light = Spatula + Negatron Cloak
Berserker’s Axe = Spatula + Sparring Gloves
Cursed Blade has been removed.
The following stat changes have also been made to items:
All Spatula items will no longer give double stats.
Chain Vest Armor buffed to 25.
Deathcap Ability Power buffed to +75%.
Dragon’s Claw Magic Reduction dropped to 50%.
Giant’s Slayer now provides 8% Current Health Physical Damage.
Guardian’s Angel heals 400 Health upon revive.
Hand of Justice Damage and life on hit changed to 50% or 50.
Ionic Spark True Damage nerfed to 100.
Luden’s Echo Damage nerfed to 150.
Luden’s Echo will now always go off once per spell cast.
Negatron Cloak Magic Resist increased to 25.
Recurve Bow Attack Speed nerfed to 15%.
Runaan’s Hurricane Bonus Damage nerfed to 60%.
Runaan's Hurricane will now grant one extra bolt per copy on a Champion.
Thieves Gloves now has an increased average value of items at Level 8 and 9.
The average gold provided by uncommon and gold orbs has been slightly reduced. Spatula drop rates have also reduced alongside the chances of getting combined items. Dragons will now drop two common orbs in addition to their carried item, while Elder Dragon and Rift Herald both drop a common and an uncommon orb in addition to their carried item.
Trait UI Tooltip Update
Portraits and tier information of Champions that contribute to a Trait will now be displayed inside the tooltip, while Champions active on the battlefield will have their portraits highlighted.
Red Buff & Morellonomicon tooltips will now display correctly.
3 Star, Tier 3 units will no longer do 1 player damage more than intended.
Three all-new Freljord frozen lands arena skins have been added.