Monster Hunter: World is the reason behind Capcom's record profits
Monster Hunter: World is the reason behind Capcom's record profits ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
Capcom had a highly profitable year in 2018, and the main contributor to company’s success was fantastic Monster Hunter: World, which turned out to be a much bigger sensation than anyone could’ve ever expected. Moreover, Capcom has recently reported on its financial state highlighting the last three quarters of 2018 (i.e. the first three quarters of the current financial year).
Operating income saw a stellar increase of 92% over the past year accounting for $122,495,100, while the net income equalled for $557,557,000, which is 28.3% more. And this is all mainly due to ramping sales of Monster Hunter: World. The game became the very first title in company’s history to sell more than 10 million copies, and it was also the first entry to the series to hit PC thus enlarging the audience of the Monster Hunter franchise. The initial momentum, though, was gathered by the console launch in January 2018, whereas the PC release followed in August only.
Capcom, of course, is not the company of a single game, so there were some more titles, which helped to please investors. Mega Man 11, in particular, did very well, and while we are admiring the current success of Capcom, there’s more to come. Resident Evil 2 Remake is already a lot more popular than Resident Evil 7 on PC, and the aforementioned Monster Hunter: World will soon get a new expansion.