Miyazaki talked about Tenchu's influence on Sekiro: Shadows Die Twice

Miyazaki talked about Tenchu's influence on Sekiro: Shadows Die Twice ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
When From Software first teased Sekiro: Shadows Die Twice on The Game Awards 2017 show, many thought that the video was either a sequel to Bloodborne or the new part/remake of the Tenchu series, a long-ago From Software's project. A little later, at E3 2018, it finally became clear that this is a new IP, however, there's something to add to the case.
In an interview with Variety, Hidetaka Miyazaki, the company's CEO and main imagination-man, said that the studio initially took inspiration from its past developments — Tenchu, and even planned to make Sekiro part of the franchise or something like a spin-off that takes place in this universe.
After some time, it was decided to separate the game. It transformed the product beyond recognition and untied the gamedesigners' hands. Thanks to the trailers, it is already clear that mystical and fantasy elements are important parts of the story. On the contrary, Tenchu universe was quite close to the historical realities of the described period and looked quite realistic.
At the moment, it is ten years since the release of Tenchu: Shadow Assassins for the PlayStation Portable and Nintendo Wii. And even if the fans of the series still dream of new games, it's quite naive to hope that From Software's will revive their legacy.
Sekiro: Shadows Die Twice will release next Friday, March 22, for the PlayStation 4, Xbox One and PC.
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