Guilty Gear -Strive- introduces new Roman Cancel mechanic
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Arc System Works has dropped its second Developer Backyard for Guilty Gear -Strive-, and this time we take a look at a new mechanic called Roman Cancel.
As the name suggests, the tool will allow players to cancel their moves, but it doesn't end there, though. Activating the ability sends out a shockwave that slows the opponent down and can push them away if they're close enough.
Roman Cancels will allow players to pull off some exciting feats like breaking the opponent's pressure, canceling your move's recovery right before a punish, initiating safe landings, etc. However, you'll need meter to pull it off, so resource management is still as crucial as ever.
Arc System Works demonstrated a few advanced tips using Roman Cancels. However, it's only a matter of time after players get the game in their hands that we'll start seeing even more cool techniques. You can take a look at how it works in the videos below.
In the Q&A segment, the general director Daisuke Ishiwatari and the game's director Akira Katano explained the reasoning behind the moving UI, the changes to character designs, the addition of vocals to the character themes, and how the new iteration of characters were made.
One of the main development goals of Guilty Gear -Strive- is to create something new from the ground up. The character redesigns are meant to make them easier to recognize, while vocals add a different touch to the game's BGM. As for character moves, the developers chose each character's strengths and weaknesses beforehand and then built them up from there. While characters like Sol and Potemkin feel quite similar to what we're used to, others like Axl and May lost old moves in favor of a new playstyle.
The Developer Backyard goes over even more, and you can give it a read here on their official website. The next Guilty Gear - Strive- character reveal is currently scheduled for August.