From England to Asgard: The Setting of Assassin’s Creed: Valhalla, Explained
As Eivor, players travel across Norway, England, and even Newfoundland. In this guide, we'll describe how to get to each location and what it's like there (landscape and people, included).
Welcome to Assassin’s Creed: Valhalla, a game where you explore the 9th century as a legendary Viking named Eivor. Beyond your life as the Raven Clan’s champion, though, this Ubisoft game has a beautiful world for players to explore.
But what’s the history behind these majestic settings? And perhaps, more importantly, how do you travel to them?
Here’s an explanation of the locations of AC: Valhalla.
Assassin's Creed: Valhalla begins in Norway, the homeland of the Vikings. The area is a frigid yet beautiful mountainscape. Players leave Scandinavia when Eivor's brother, Sigurd, takes issue with his father's decisions and wants his own clan. They travel across the ocean with a handful of Raven Clan members (as well as the Hidden Ones, Basim, and Hytham) to start a new life in England.
You get to England by finishing the main story missions in Norway, ending Eivor’s revenge campaign. After months of travel, the Raven Clan settles down on an abandoned settlement overrun with bandits.
Take out the bandits, and you now have Ravensthorpe, where you will build up your community through raids, house-building, and NPC collecting (including cute pets, of course).
As far as its people go, England has a ton of Danes who have already established themselves and can become your allies. However, these rolling hills are also filled with displeased, Christian Anglo-Saxons who will either support your goals or do anything they can to destroy them (and you). This includes the infamous Order of The Ancients (AKA Templars).
You can travel back to Norway using the Atlas button in your map options as soon as you establish Ravensthorpe. After that, you can traverse the globe at will.
Asgard and Jotunheim
Eivor gets to Asgard (of Norse mythology) by inducing visions with the help of the seer, Valka. Once you get Ravensthorpe to settlement level 3, Valka will appear at the docks. Then, when you build her Seer’s Hut, you get a quest prompt to get her ingredients to help explore your visions.
The first time, you collect some flowers by the waterfall, take Valka’s concoction, and then slip into a trance. This more potent vision will take you to Asgard. While there, you inhabit Havi's (Odin’s) body and meet the Norse Gods, including the likes of Freyja, Thor, and Loki. The place is beautiful, lined with greenery, gold, glowing lights, and Vikings all around.
You only have to complete the first main mission in Asgard to open the Helheim door, giving you the option to go back and forth between your vision and Valka's hut.
After you finish the first main Asgard mission, you get more complex ingredients and, through Odin, head into Jotunheim (the land of the giants). Like Asgard, there is a clearly marked exit that you can use at any time. However, unlike Asgard, it’s very, very icy.
Vinland (AKA Newfoundland)
Once you pledge to Lunden on the alliance board and finish the main mission there, Randvi will tell Eivor about a quest to travel to Vinland and defeat an old enemy. That enemy is also a member of the Order of the Ancients.
If you pledge to Vinland, you can now travel across the water to finish your quest. This land is temperate, lacks castles, and is populated by adventurous Danes and indigenous people.
Be warned: You have to leave all your equipment behind. Once you complete the main mission of Vinland, though, you can travel back and forth between mainland England and Vinland any time.
During Valhalla, you spend a short amount in the modern world. You play as Layla Hassan, the woman steering Eivor in the animus (and clearly getting constantly distracted all the time). Players will only transition to Layla's time at key moments in the main mission and cannot travel there at will. However, the modern world does have its own mysteries to solve.