Fallout 4 - Settlements Locations and Tips
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Fallout 4 is one of the most interesting open-world games because you can do many different things there. Having said that, the Settlements are very important places because you can just go there and claim them as your own. Once you do that, you will have the opportunity to build different things in them such as stores or even mini-cities! Of course, there are many different settlements out there. However, in order to use them properly, you need to visit the Workshop because otherwise, it will not work.
In total, there are 30 places in Fallout 4 where you can find a Workshop, thus, allowing you to build your stuff there or just recruit people that will help you along the way to build them. Of course, if you end up recruiting more people, you will also have to provide them with different resources such as food, water, and power so that they can work properly. If you fail to deliver this, chances are that you will not have a good time. That's why it is essential to provide these resources by just building stuff in your settlements or by establishing trade routes that will provide these items for your settlers.
In fact, this is such a complex thing that the Settlements can be seen as a mini-game in Fallout 4 itself. Having said that, let's take a look at all the places where you can make settlements. In addition to that, there will also be tips on how to use them.
Basic Settlement Usage - How-To
Your first encounter with the settlements is going to be when you go south from Vault 111, once you go to the Sanctuary there. In fact, you will be able to have your first settlers as soon as you finish the second main story mission in Concord. After that, you will need to do a couple more quests in order to build some defenses. Of course, let's not forget the fact that you will also have to take care of the food and water for your settlers. This is a very important part here because you will get to know how does the settlement actually function.
In addition to that, you will have the chance to go to Tenpines Bluff in order to recruit them for Minuteman. By doing this, you will also see how other settlements and workshops can be acquired, which is also a vital part.
As mentioned above, one of the key factors is to have enough food, water, and power supply in order to keep your settlers happy. In fact, you can trade with any of the settlers so that you provide them with armor and weapons which will help them defend themselves from the constant attacks. Yes, there will be other people who will attack you all the time, so make sure to prepare yourself for some bloodbath. Having said that, in order to have a proper defense, you will need to assign your settlers with different tasks. You can do this by going to the Workshop menu and basically assign a command to him.
Last, but not least, it is also possible to exile people from your settlement. However, this is a sort of a "last straw" thing, so don't do it unless it is really necessary.
What perks do you need in order to build a Settlement
In order to have different fancy structures in your settlement, you will have to have certain perks. That's why it is possible only to build those very late in the game, so don't get too frustrated about that. Here is a list of all the different perks that you need to get in order to unlock everything:
- Rank two, Local Leader,
- Rank 3, Gun Nut
- Rank 3, Science
- INT 4, Hacker
- INT 2, Medic
- Rank 2, Cap Collector
Now that we cleared this out, let's take a look at the locations
Settlements locations in Fallout 4
In total, there are thirty places with Workshops which you can convert to Settlements. Having said that, some of them will require you to clear out the place of enemies in order to gain access to the Workshop. This means that you should prepare yourself beforehand.
On the contrary, others will require you to do a quest in order to get the people there to allow you to use their place as a settlement. Of course, there are also others which will be free but they are not as good as those which are harder to get (logically). Each settlement has its pros and cons but at the end of the day, it all comes down to personal preferences.
- The first sanctuary has no requirements and you will get it a part of the main quest. This is basically a large area where you will have access to open water as well as some buildings.
- The second one is called Red Rocket Truck Stop and it also has no requirements to get. It is located south of the Sanctuary. There will be a lot of workbenches available there as well as a dog companion.
- Thirdly, this one is called Abernathy Farm. Unlike the rest though, this one requires you to do the quest called Returning the Favor. There will be plenty of lands where you will be able to grow food, which means that you need just a little more investment before you make it a pretty cool place.
- The next one is called Tenpines Bluff and you can get it when you complete the quest at the location there. It is a small farm that has crops in it. Be sure to recruit this settlement as a part of an early quest for maximum efficiency.
- The Starlight Drive-In is a very cool place which just requires you to clear the area in order to get there. It is a large area which allows you to have buildings and it contains several other existing structures.
- Sunshine Tidings co-op is very interesting because it has a lot of structures and beds, making it easy to handle. It also requires you to deal with some enemies before taking it
- Outpost Zimonja is very interesting because it is a small area with some power structures there. However, be careful because there is a very toxic lake that stays there. In addition to that, the requirements are also easy because you need to kill the enemies before you take it.
- The next interesting this is the Greentop Nursery. Unlike the previous ones, it requires you to complete a special quest which you get from there. It is a very cool place for food production if you are into those kinds of stuff.
- Up next, we have The Slog and it is a very cool place which you can get after you complete a quest. However, this is a pretty special one because its population consists entirely of ghouls, which means that it is fairly scary.
- Finch Farm is a very cool place and it's easy to obtain because you just need to finish the Out of the Fire quest.
- The next one is Taffington Boathouse and in order to get it, you will need to kill the hostile enemies there.
- The Covenant is very cool but kind of hard to get because you need to finish the Human Error quest, which is very hard. However, once you get it, it is fairly easy to keep up because you will have access to existing vendors.
- Grayharden is cool and easy to get once you finish the Troubled Waters quest. Having said that, the interesting part about this quest is the fact that it has many robots that don't require food or water, which makes this very good for producing stuff right away. However, it is hard to get that many settlers because they might be intimidated by the robots that are there.
- The Oberland Station is cool because it has existing crops and buildings. In order to get it, you need to help the locals.
- The Coastal Cottage is obtainable once you kill the hostiles. In fact, very close to to it is also the Kingsport Lighthouse, so you can decide on which of them you'd want to get.
- The Croup Manor is an empty settlement, which means that you can moderate it as you see fit. In order to get it, you need to deal with the hostiles.
- Nordhagen Beach has easy access to water and also plenty of dirt, which is acceptable because it is on the beach after all. In order to get it, you will have to complete the quest that's there.
- Boston Airport is a special settlement that requires you to finish the Shadow of Steel quest. It is also important to know that you can't plant crops or anything there, which means that you have to rely on sourcing those stuff from other parts of the map. However, there are a lot of things which you can scrap, which is still good because you will be able to make some cash.
- The next one is called Somerville Place and similar to others, it has already existing crops, making it easy to pick up. In order to get it, you will have to finish the quest which is located there.
- Egret Tours Marina is cool because it has water and a lot of buildings. However, in order to get it, you will have to be friends with Phyllis Daily or just kill him.
- The Jamaica Plain has a big building and a parking lot, which is cool. In order to get it, be sure to deal with the enemies that stand there,
- The Spectacle Island is obtainable once you kill the enemies in the area. However, it is important to know that this area is infested with high-level enemies, making it very dangerous to stay in. That's why it is advisable to go and stay there in the later stages of the game. This is in fact one of the perfect places to be at if you just want to enjoy some action from time to time.
- The Warwick Homestead is very cool because it has large existing plants. In order to finish it, you will have to complete the quest on the spot there.
- The Bunker Hill requires you to finish the quest called "The Battle of the Bunker Hill". In fact, this is one of the settlements which has the best position for doing much stuff. It also comes with vendors as well as plenty of buildings to support the current population there
- The Hangman"s Alley is a cool place to be at once you kill the enemies there. It is well protected by walls, which means that it's safe. However, there are not that any other things there, which is a bit of a shame.
- The Castle has a lot of small quests which you can do there which will basically make the place better. It is a fantastic settlement in many ways, so definitely give it a try. In order to get it, you will have to kill the enemies there.
- The last one is called Country Grossing and you can get it when you finish with the quest there.
As you can see, there are plenty of different Settlements to choose from. Just go out there and get the one that suits your playstyle the most.