Dota Underlords – Alliances & Synergies

Jul 01 2019 6 min read

Dota Underlords – Alliances & Synergies ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!

Dota Underlords is the latest Valve title which aims to conquer the new booming genre right now. In fact, the idea for Dota Underlords began after the boom of Dota 2 Auto Chess, a custom game inside Dota 2. It attracted so many people that at one point it even had more player than Dota itself. Having said that, the game has its limits due to the Dota engine. That is why Valve and Riot games decided to make their very own versions of the game. 

If the popularity of these auto battlers continues to rise, we might see a new esports very soon. In the meantime, here is our list of all the Alliances and Synergies available in the game right now.

Alliances & Synergies

There are 23 alliances in total and each of them has its own uniqueness.

Assassins 

The Assassins are one of the hardest Alliances to synergize due to their vulnerability. They are very strong against some squishy Alliances such as Ranged or Mages.
Effects - One assassin gains 10% chance to crit for 300%  damage. up to 30%  in total and 500% damage.

The heroes which are included here are:

  • Bloodseeker

  • Bounty Hunter

  • Morphling

  • Phantom Assassin

  • Queen of Pain

  • Sand King

  • Slark

  • Templar Assassin

  • Viper

Blood-bound

Since there are only two heroes in this Alliance, building a strategy is pretty much impossible.
Effects - When anyone from this Alliances dies, all the other heroes from it deal +100% attack damage for the rest of the battle.

Heroes:

  • Ogre Magi

  • Warlock

Brawny

Brownies are one of the tankiest heroes in the game. That makes them great against Mages and actually great with them too because they can withstand a lot of pressure early on. 

Effects - All Brawny units have their max HP increased by 200 up to 500 if they are more than one.

Heroes:

  • Axe

  • Beastmaster

  • Disruptor

  • Juggernaut

Deadeye

This Alliance works wonders with Hunters because of their sniping capabilities. Gyrocopter, for example, is very strong there but he cost 5 gold.

Effects - Deadeye units focus their attacks on the lowest-health enemy.

Heroes:

  • Gyrocopter

  • Sniper


Demon

Demons are very tricky because they work best when they are no other demons present. However, they can fit very well into other Alliances.

Effects - One Demon unit gains +50% Pure Damage. It’s only available when you have only one type of Demon unit on the board.

Heroes:

  • Chaos Knight

  • Doom

  • Queen of Pain

  • Shadow Fiend

  • Terroblade

Demon Hunter

Demon hunters work very well with demons but this synergy is a little bit more tricky than others. However, if you manage to build it properly, it’s pretty good.

Effects - One of them invalidates your opponent’s Demon alliance bonus. When you have two, they also gain +50% pure damage.

Heroes:

  • Anti-Mage

  • Terrorblade

Dragon

The Dragons have only three heroes but they work wonders when combined with Knights.

Effects - One dragon unit starts combat with Full Mana

Heroes:

  • Dragon Knight

  • Puck

  • Viper

Druid

In order to be effective with this Alliance, you need to start upgrading it since the beginning. Despite that, this is more of a back-up Alliance to help others.

Effects - With one, the lowest star ally Druid is upgraded a level. WIth two, the two lowest star Druids are getting an upgrade.

Heroes:

  • Enchantress

  • Nature’s Prophet

  • Lone Druid

  • Treant Protector

Elusive

One of the best defensive strategies you can have.  They are very versatile and work well with all aggressive Alliances.

Effects - 1 Elusive unit gains +20% Evasion, two 45 and three - 75%.

Heroes: 

  • Anti-Mage

  • Luna

  • Nature’s Prophet

  • Phantom Assassin

  • Puck

  • Templar Assassin

  • Treant Protector

  • Wind Ranger

  • Mirana

Heartless

A highly flexible Alliance which works well with others. They just make your life way easier when combined with Knights and Warriors for example.

Effects - On one unit, the enemy suffers - 5 Amor, on two - 10 and on three - 20 Armor.

Heroes:

  • Abaddon

  • Drow Ranger

  • Lich

  • Necrophos

  • Pudge

Human

This is one of the easiest Alliances to get because there are a lot of heroes who belong here.  They are very strong during the later stages of the game

Effects - Chance to silence the enemy target for 4 seconds when attacking. When you have three units, the chance is 66%.

Heroes: 

  • Crystal Maiden

  • Dragon Knight

  • Keeper of the Light

  • Kunkka

  • Lina

  • Lycan

  • Omniknight

  • Bloodseeker

Hunter

One of the most offensive Alliances. However, in order to be effective, they need to be paired with some Alliances who have the capabilities to defend them.

Effects - One of them gives a 15% chance of quickly perform 3 attacks while two have a 25% chance to do so.

Heroes:

  • Beastmaster

  • Drow Ranger

  • Medusa

  • Sniper

  • Tidehunter

  • Wind Ranger

  • Mirana

Inventor

One of the strongest early on but very weak in the later stages of the game. In order to take the maximum out of it, you have to combine it with some late-game based Alliance.

Effects - + 15/40 HP regen

Heroes:

  • Clockwerk

  • Gyrocopter

  • Techies

  • Timbersaw

  • Tinker

Knight

In order to be effective, the Knight units have to stay together. This makes them vulnerable to AoE damage. Having said that, you have to position some high-damage enemies around them.

Effects - They take up to 50% less physical and magical damage when standing one cell away from another knight.

Heroes:

  • Abaddon

  • Batrider

  • Chaos Knight

  • Dragon Knight

  • Luna

  • Omniknight

Mage

A very potent yet tricky Alliance to work with. They are pretty strong when combined with a demon for example. However, as soon as they meet a magic resistance alliance, their damage output is nowhere as big as it has to be.

Effects - One mage gives - 40 magic resistance, whereas two - 100% magic resistance.

Heroes:

  • Crystal Maiden

  • Keeper of the Light

  • Lich

  • Lina

  • Ogre Magi

  • Puck

  • Razor

Primordial

One of the strongest early game Alliances which again requires a late-game backup. 

Effects - When hit, Primordial units have a 30% chance to disarm melee attackers for 4 secs. If you have at least two, this effects transits to any allied hero.

Heroes:

  • Enigma

  • Morphling

  • Razor

  • Tiny

  • Arc Warden

Savage

This is a great alliance to synergize with a defensive comp. Knights, Elusive and Warriors are all good choices.

Effects - Allies gain +10/25/45% Attack Damage

Heroes:

  • Enchantress

  • Lone Druid

  • Lycan

  • Sand King

  • Tusk

  • Venomancer

Scaled

Extremely effective against Mage combos.

Effects - 30/50% Magic Resistance, depending on the amount of Scaled on the battlefield.

Heroes: 

  • Medusa

  • Slark

  • Slardar

  • Tindehunter

Scrappy

The best thing to do is pair this Alliance with some high magic resistance ones. Another good choice is just lifesteal.

Effects - Random ally is granted +15 armor and +10 HP regen. On two units, all allies get this buff.

Heroes:

  • Alchemist

  • Timbersaw

  • Clockwerk

  • Bounty Hunter

  • Tinkler

  • Techies

Shaman

This is currently one of the weakest alliances due to its randomness. Despite that, it’s good for reducing your enemies DPS.

Effects - A random enemy is turned into a frog for 6s at the start of the combat.

Heroes:

  • Disruptor

  • Shadow Shaman

  • Arc Warden

Troll

One of the best raw damage Alliances. They work wonders when they’re paired with Knights or Warlocks. However, it’s important to know that Trolls can be very weak against Elusive. That’s why it’s just not a good idea to stacks them whenever your enemies have Elusive on his board.

Effects - One of them gains +35 Attack Speed, whereas two gain +65 AS to them and +30 AS to the other allied heroes.

Heroes: 

  • Batrider

  • Shadow Shaman

  • Troll Warlord

  • Witchdoctor

Warlock

Warlocks are one of the strongest defensive Alliances due to their lifesteal. They can be devastating when combined with Trolls or Assassins.

Effects - +15/30/50% Lifesteal

Heroes:

  • Alchemist

  • Enigma

  • Necrophos

  • Shadow Fiend

  • Venomancer

  • Witchdoctor

  • Warlock

Warrior

Pretty much the strongest defensive Alliance in the game right now. They work very well with Alliances such as Scale and Warlocks. However, if you can also add a few trolls to the bag, then it can get very interesting for your enemies.

Effects -  One warrior gains +10 Armor, two get +15 and three get +25.

Heroes:

  • Axe

  • Doom

  • Juggernaut

  • Kunkka

  • Lycan

  • Slardar

  • Tiny

  • Troll Warlord

  • Tusk

  • Pudge

Conclusion

One of the best ways to try different Alliance combos is just to experiment. Remember that Dota Underlords is still a beta game, which means that there will be a lot of changes. That’s why it is very important to always read the latest patch notes.

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