Dota 2 update 7.23a patch notes

Dota 2 update 7.23b patch notes ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
Hot on the heels of The Outlander update, Valve has made some new changes to Dota 2. The patch focuses on items and heroes such as Illusionist's Cape and Outworld Devourer, adding small tweaks to the changes introduced in patch 7.23. The update also briefly touches upon neutral drops.
Here are the patch 7.23a changes:
General
Neutral drops will now only have a start period in terms of when they can drop and no specific end period. Higher tier items will always roll first, and only three items will drop per tier. Neutral drop rate has also changed to 9/6/3 from 10/5 / 2.5 / 1.25 / etc.
Items
Book of the dead
Cooldown increased to 90.
Duration reduced to 75.
Previous summons will no longer disappear.
Clumsy net
Moved to Tier 2.
Mana regen reduced to 2.
Helm of the undying
Moved to Tier 3.
Illusionist's cape
Increases damage of your player-controlled units as well.
Imp claw
Critical Strike reduced to 1.4.
Damage increased to 20.
Iron talon
Cooldown increased to 25.
Keen optic
Mana regeneration reduced to 1.25.
Mind breaker
Manabreak reduced to 20.
Magic resistance increased to 25%.
Mana steal now only has half the effect on creeps.
Mirror shield
Now has a 4-second cooldown instead of a 75% chance.
Ocean heart
Health / Mana regen reduced to 6/3.
All stats increased to 5.
Phoenix ash
Health restore reduced to 50%.
Now refreshes your non-ultimate abilities upon triggering and no longer Gives +30 All stats.
Repair kit
Moved to Tier 3.
Seer stone
Cast Range reduced to 450.
Vision range reduced to 450.
Spell prism
Now provides 20% Cooldown Reduction, +12 All stats, and +4 Mana Regen. Active also removed.
The leveller
Now has + 25% Demolish with cleave or splash effect removed.
Timeless relay
Debuff duration amp reduced to 25%.
Spell Amp increased to 15%.
Tome of aghanim
Removed.
Vambrace
Moved to Tier 2.
Stats lowered to just the components of the recipe.
Witless shako
Now provides +1000 Health and -400 Mana.
Woodland striders
Health regen increased to 70.
Heroes
Anti-mage
Mana break
Reduced to 25/30/35/40.
Crystal maiden
Base mana regen increased to 1.5.
Arcane aura
Magic resistance reduced to 5/6/7/8.
Mana regen changed to 0.5 / 1 / 1.5 / 2.
Drow ranger
Multishot
Cooldown reduced to 26/24/22/20.
Marksmanship
Aura increased to 30/35/40.
Damage increased to 70/80/90.
Lone druid
Spirit Bear base attack time increased to 1.7 / 1.6 / 1.5 / 1.4.
Talents
Level 25 Talent reduced Spirit Bear Attack Time to -0.25.
Morphling
Intelligence changed to 15 + 1.5.
Base strength increased to 22.
Attribute Shift stats increased to 3/5/7/9.
Talents
Level 10 Talent Agility changed to +12.
Outworld devourer
Intelligence increased to 30 + 4.2.
Strength increased to 21 + 2.9.
sanity's eclipse
Mana per charge increased to 40/50/60.
Multiplier increased to 0.5 / 0.6 / 0.7.
Razor
Level 10 Agility reduced to 10.
Eye of the storm
Passive shock damage reduced to 60/100/140.
Snapfire
Base armor increased to 2.
Strength gain increased to 3.3.
Firesnap cookie
Cast range increased to 700.
Stun duration increased to 1.6 / 1.9 / 2.2 / 2.5.
Lil 'shredder
Fixed damage per shot increased to 45/60/75/90.
Mortimer kisses
Damage increased to 200/300/400.
Slow increased to 25%.
Reduced minimum travel time to 0.8 and max travel time to 2.
Undying
Flesh golem
Slow changed to 40/45/50%.
Strength multiplier changed to 40/50/60%.
Ursa
Base armor reduced by 1.
Earthshock
Slow changed to 10/25/40/55%.
Enrage
Cooldown increased to 70/50/30.
Vengeful spirit
Base agility reduced to 20.
Vengeance aura
Attack Range bonus changed to 60/90/120/150.
Talents
Level 20 Talent reduced Attributes to +8.
Level 20 Talent changed to +200 Magic Missile Damage.
Level 25 Talent reduced to Vengeance Aura Illusion Casts Spells.
Void spirit
Increased strength gain to 2.8.
Astral step
Cast point reduced to 0.2.
Cast range increased to 700/900/1100.
You can find the full patch notes here .
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