Dota 2 7.27d Patchnotes + Analysis

Aug 27 2020 5 min read

Dota 2 7.27d Patchnotes + Analysis

A couple of hours ago, Valve released another Dota 2 patch, 7.27d, alongside with 10,000 Battle Pass points (which are granted because The International 10 Prize Pool has reached $34m and has set up a new world record). Let's take a closer look at the patch and try to tell, what meta changes we are going to face.

Spoiler: IceFrog has rebuilt the meta around controlled creeps, indirectly nerfing Clinkz's Ulti, while pub-destroyer Spectre just got her abilities reduced.

ITEM CHANGES

  • DRUM OF ENDURANCE — All stats reduced from +6 to +4
  • HEAVEN'S HALBERD — Now has a 400 gold recipe cost
  • SOUL RING — Recipe cost reduced from 350 to 275
  • HELM OF THE DOMINATOR — Minimum health reduced from 1500 to 1000, Now grants +4 Armor to the dominated creep

First of all, living on the offlane will become easier for mana-dependent Strenght characters because of Soul Ring's cheaper recipe. Second, no more imbalanced Clinkz + Dominator combo, or Chen/Lycan running around with unkillable zoo.

HERO CHANGES

ARC WARDEN

  • TEMPEST DOUBLE no longer breaks Smoke of Deceit
  • Level 10 Talent reduced from +350 Flux Cast Range to +300

BANE

  • BRAIN SAP manacost increased from 110/130/150/170 to 120/140/160/180

BLOODSEEKER

  • Base damage increased by 2
  • BLOODRAGE max health cost reduced from 2.2 / 2.4 / 2.6 / 2.8% to 2.2 / 2.3 / 2.4 / 2.5%
  • BLOODRAGE spell amp increased from 6/12/18/24% to 15/20/25/30%

Bloodseeker + Dagon meta incoming? Just kidding (hopefully), now you'll definitely meet more Radiance builds since that spell amp boost is huge.

BRISTLEBACK

  • Base damage changed from 47-57 to 52-58

BROODMOTHER

  • SPIN WEB movement speed rescaled from 20/35/50/65% to 25/35/45/55%
  • SPIN WEB scepter movement speed rescaled from 30/50/70/90% to 35/50/65/80%

Broodmother will now cause more trobles on lower levels but becomes slower in the late game. Don't let her snowball you!

CHAOS KNIGHT

  • Base agility increased from 14 to 18

CLOCKWERK

  • Movement speed reduced from 315 to 310
  • ROCKET FLARE vision duration reduced from 8 to 6
  • Level 15 Talent increased from +1 Power Cogs Hit To Kill to +2

DARK SEER

  • SURGE now acts like haste, rather than granting a bonus speed
  • Level 15 Talent reduced from Ion Shell Provides 400 Max Health to 350

DOOM

  • SCORCHED EARTH duration reduced from 16 to 15
  • DEVOUR HP regen reduced from 2/6/10/14 to 1/5/9/13
  • Level 10 Talent reduced from + 13% Scorched Earth Movement Speed ​​to + 10%

DRAGON KNIGHT

  • Base strength increased by 2

ENCHANTRESS

  • ENCHANT health reduced from 200/400/800/1200 to 200/300/400/500
  • ENCHANT now provides +2/4/6/8 Armor

FACELESS VOID

  • Base strength reduced from 24 to 22
  • Timelock damage reduced from 25/30/35/40 to 20/25/30/35
  • Level 25 Backtrack Talent can now be disabled with Break

LESHRAC

  • Base strength increased from 18 to 20
  • PULSE NOVA radius increased from 450 to 475

LUNA

  • Base armor increased by 2

Literally unkillable at the laning stage now. 

MAGNUS

  • EMPOWER self multiplier reduced from 100% to 75%
  • Level 10 Talent changed from +200 Health to + 0.3s Shockwave Slow Duration
  • Level 20 Talent changed from +8 Armor to +350 Health

MARS

  • Intelligence from 20 + 1.4 to 21 + 1.6
  • Base mana regen increased from 0 to 0.5

Scroll further to see the meme about Mars.

MEDUSA

  • Base damage increased by 2
  • STONE GAZE manacost reduced from 200 to 100

MONKEY KING

  • BOUNDLESS STRIKE stun duration increased from 0.4/0.8/1.2/1.6 to 0.7/1/1.3/1.6

OMNIKNIGHT

  • Base movement speed increased from 305 to 310

OUTWORLD DEVOURER

  • ARCANE ORB damage increased from 6/8/10/12% to 7.5/9/10.5/12%

PHOENIX

  • Base damage reduced by 2
  • Strength gain reduced from 3.7 to 3.5
  • SUN RAY cooldown increased from 26 to 30

RUBICK

  • Base attack speed reduced from 110 to 100

SILENCER

  • LAST WORD damage increased from 80/120/160/200 to 120/160/200/240

SPECTRE

  • SPECTRAL DAGGER damage reduced from 90/140/190/240 to 75/130/185/240
  • DESOLATE damage reduced from 24/36/48/60 to 15/30/45/60
  • HAUNT cooldown increased from 180/150/120 to 180/160/140

Look what they've done to my pub-imba girl! Totally nerfed.

TINY

  • Movement speed reduced from 310 to 300

UNDERLORD

  • FIRESTORM cast range reduced from 675 to 600/625/650/675
  • PIT OF MALICE cooldown increased from 18/17/16/15 to 21/19/17/15
  • PIT OF MALICE disable duration increased from 0.9/1.2/1.5/1.8 to 1.2/1.4/1.6/1.8
  • ATROPHY AURA creep bonus changed from 4/5/6/7 to 2/4/6/8
  • Level 15 Talent increased from -3s Firestorm Cooldown to -4s

Underlord also was reworked and will not be so tanky, while his damage is boosted almost to its previous stance. 

URSA

  • OVERPOWER manacost reduced from 55/60/65/70 to 40/50/60/70
  • Level 10 Talent changed from +175 Health to +1.5 Mana Regen
  • Level 15 Talent changed from +2 Mana Regen to +300 Health

VENOMANCER

  • PLAGUE WARD manacost increased from 20 to 20/22/24/26
  • PLAGUE WARD gold bounty increased from 14-17 to 15/17/19/21
  • POISON STING damage reduced from 8/16/24/32 to 6/14/22/30
  • POISON STING slow reduced from 11/13/15/17% to 9/11/13/15%

ZEUS

  • Base strength reduced from 21 to 19
  • Base mana regen reduced from 0.25 to 0
  • Level 10 Talent reduced from +1.75 Mana Regen to +1.5

Bonus: Zeus and Mars meme:

Zeus and Mars meme

Let's summarize what we got in Dota 2's latest update, 7.27d.

  1. Spectre got some game-changing nerfs, so you can say goodbye to her often pub appearances
  2. It's about the creeps. IceFrog has rebuilt the meta of submitting the little ones, indirectly nerfing Clinkz's Ulti and making people use magic to kill them because armor stats have jumped sky-high.
  3. Doom and Venomancer are now not that big at laning phase, while Luna and Underlord, on the contrary, will cause some difficulties.
  4. Bloodseeker + Dagon + Radiance ???

That's all, folks! Now heading to the Immortal Treasure III waiting room.

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