CS:GO Halloween update
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With Halloween is a few days away, Valve came with a nice surprise for all fans of Counter-Strike with a new update. And since this spooky event is all about ghosts and scary things we can now look forward to some changes in the game and additional features which might freak you out. Ladies and gentlemen, ghost are coming to the game!
According to the official announcement, a Halloween is being introduced to CS:GO which allows players to turn into a ghost when they die within the game. This new feature is available in only Casual, Demolition, and Flying Scoutsman game modes and will only be visible to players who are either ghost themselves are observed. The important thing, Ghosts are not being visible for players who are still alive, but the good thing is you still scary them! Developers added interactable objects around the map like soccer balls, glass, potted plant etc.. to allow these ghosts to freak players who are still alive.
If you wanna discover the whole list of changes, look below:
In Casual, Demolition, and Flying Scoutsman game modes, players now haunt the world as ghosts when they die until the end of the round. Spoooooky!
Only be seen by other ghosts and observers.
Apply Graffiti in the world.
Affect interact-able props (soccer balls, glass, potted plants, etc).
Turn chickens into zombie chickens.
Possess Bots by using them.
Two pumpkin soccer balls now spawn in random places on the map during Halloween.
Improved chickens ability to avoid walking straight into walls.
Chickens now spawn in all non-competitive matches during Halloween.
Chickens have gotten into the spooky Halloween spirit.
Who put all this candy corn in my gun?!
Fixed out of map exploit
Fixed several stuck spots
Fixed several incorrect collisions
Updated radar to a new style
Minor readability improvements
Fixed several deathmatch spawns
Fixed clipping texture playing wrong sound at A Pit
T-Water no longer kills players
Updated radar overview
Removed connector between Long A and Underpass
Blocked long view angle from Long A CT side towards a courtyard
Decreased height of doors in Underpass
Added window in Underpass
Removed slanted door leading into Underpass
Removed a large section of old Bombsite A courtyard
Moved up Bombsite A zone towards a ramp
Removed access to most of T-spawn area
Moved up T-spawn positions
Added climbable props in the dropdown
Added cover in the corridor leading to Bombsite B platform
Added spooky Halloween theme
Added fallback image for unknown workshop maps.
Fixed a case of incorrect player alive record keeping.
Fixed regression in map vote random shuffle.
Fixed voting tab not having initial focus.
Fixed issue with early votes being ignored in some cases.
Fixed case where an end of the match would flicker on future consecutive matches.
Fixed mouse cursor appearing immediately on end of the match.
Fix for a case of bad perf with high maxrounds.
Timeouts are now saved and restored in round backups.
Happy Halloween to all! :)