Capcom releases statement regarding Capcom Cup 2019 production issues

Capcom releases statement regarding Capcom Cup 2019 production issues ⚡⚡⚡ Esports and gaming news, analytics, reviews on WePlay! The latest news on WePlay!
Capcom Cup 2019 just ended last weekend, but its production values were less than what fans expected. Capcom has released a statement concerning their failure and promises a better 2020 season.
The first bad sign was that there were initially no plans to livestream the Capcom Cup Last Chance Qualifier. Following fan disapproval, the developer apologized and promised to stream the event, but most fans ended up watching mobile recordings instead of high-quality streams. The next day several loser side matches in the top 16 were also not streamed while players complained about laggy monitors.
Capcom stated in a release regarding the event:
"The level of competition this year was nothing short of astounding. The team is aware of the production issues and, specifically, problems with the matches displayed on the feed. Your voices have been heard, and we'll be working through the offseason to make the necessary changes for 2020. Thank you for your support and love of Street Fighter."
The poor production values even affected the Grand Finals as finalist Victor "Punk" Woodley complained about lag during his match against Derek "iDom" Ruffin. Punk went on to lose the match and the tournament, giving iDom his first Capcom Cup victory.
"I'm happy iDom won, but I'm sad I lost cause the player 2 side is so laggy, and I was just dropping everything," said Punk in a tweet.
Amjad "AngryBird" Alshalabi of NASR eSports reportedly decided to wait for the lag issue to be fixed before continuing his top 16 set. However, the problem returned the next day.
Capcom Cup 2020 will take the event to Paris for the first time. It will also feature eight premier qualifiers and have 40 spots to fill.
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