Capcom launched Street Fighter V netcode poll

Capcom launched Street Fighter V netcode poll ⚡⚡⚡ Esports news, analytics, reviews on WePlay! The latest news on WePlay!
On February 18, Capcom released the long-awaited fix for Street Fighter V: Champion Edition's netcode. Following its release, there's been a lot of discussion regarding whether or not the update made any difference at all.
After the scheduled maintenance on Tuesday, series producer Yoshinori Ono and the Street Fighter V Server Status Twitter accounts were bombarded by complaints about there being no improvements. However, others also claimed it had gotten worse, or better.
When Capcom released the update, they asked fans to share feedback, but taking a look at Twitter, it hasn't been very coherent. To get a clearer picture of things, Capcom launched a Twitter poll on February 22 to better gauge player experience. The poll has received over 8,000 participants so far, with those experiencing no change in the lead by 40.7%, 37.2% with an improved experience, and 22.1% suffering from a worsened experience.
Thanks for giving us many feedbacks! Let me take a poll as well. After the last update, has your online playing experience improved? (This is NOT about contents or matchmaking. )
— SFV Server Status (@SFVServer) February 22, 2020
The netcode fix was supposed to reduce "the impact of one-sided rollback affecting the leading user when the connection between the two users' online match is out of sync." As a result, the game should resync when inputs cannot be synchronized within the maximum rollback frame allowed. The gameplay experience largely depends upon hardware and the network environment, so a proper fix likely won't solve everyone's issues.
With roughly 18 hours left to vote, the final poll results will be available tomorrow, giving us a better look at the Street Fighter V: Champion Edition netcode. You can check out the full patch notes here.
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