Call of Duty Modern Warfare Multiplayer reveal highlights
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The long awaited Call of Duty: Modern Warfare multiplayer reveal has come and gone, but we are left with a lot of information, memories of the original and the desire to play the game right away. Here's what we think are some of the coolest things about the game's multiplayer.
First and foremost is the gunplay and mechanics. It's great to see killstreaks are really back, especially favourites like the Juggernaut. The maps seemed to favour a lot of tight spaces, especially the 2v2 Gunfight mode, forcing more tense fights. What makes Gunfight in particular so great is that players experience a fully leveled-up game within tight spaces. It uses random but predefined loadouts each round, which makes it easy to jump in and out of and the fact that players only have one life makes matches quick.
There's also the 6v6 and 10v10 maps that have been revealed so far but 32v32 and over 100 player battles are also planned. The multiplayer maps are designed with exploration, climbability and traversal in mind. This gives players different ways to get to any location.
Sound design now boasts of bullet echoes and the difference between them penetrating bodies or objects can now be heard clearly. The sound of doors opening and closing among other noises will help give players enough spatial awareness to outmaneuver one another.
The fact that doors can now be interacted with and most walls can be scaled means not only did they deliver on their promises about traversal, but ambushes can easily be reversed. The absence of a mini map in standard multiplayer might be bad news for many, but competitive will still have one if that's any consolation. The only other option it to use the UAV winstreak.
Healing in the game is mostly automatic, but there are also stim packs available that players can use to speed up the process. Then there's the return of "create a class" and the departure of "pick 10". Not a deal breaker, especially since each weapon through the Gunsmith menu has 30-60 attachments, allowing for crazy loadouts. However, the game is capped at five loadouts, which includes weapons, perks and such.
Call of Duty: Modern Warfare truly does capture the essence of the old subseries, but presents it in a truly modern package that takes advantage of present day technology. The absence of a season pass, the existence of console-PC cross-play and a steady flow of free content could mean this game becomes the biggest Call of Duty so far. Even though there was no specific mention of a battle royale mode, the 100+ multiplayer mode mentioned could be just that or at least easily adapted in the future.
The multiplayer reveal gave us a good look into what Infinity Ward has been up to and it's hard not to be excited about the game. Call of Duty: Modern Warfare launches on October 25.